[CFString isEqualToString:]: message sent to deallocated instance
This is the error I'm getting. I have a View controller with a Property that is an NSMutableArray and it contains some Player objects.
Then I have a method that switches to another view, where I can add and remove players. When I load the next view I pass a pointer to the first view, to the second view. I then updated the Array by using [previousView.playerList addObject:p]; where p is the newly created player object. 
The error comes, however when I attempt to display the list of players in the second view's table view. when I try to access [previousView.playerlist objectAtIndex:[indexPath row]]; I get the error above.
here's the code:
This is in the first View, where it loads the second and passes itself to the property of the second.
- (IBAction) addPlayerButton:(id)sender {
    [self retain];
    PlayerListViewController *playerListViewController = [[PlayerListViewController alloc] init];
    playerListViewController.previousView = self;
    [UIView transitionFromView:self.view toView:playerListViewController.view duration:0.5 options:UIViewAnimationOptionTransitionFlipFromLeft completion:nil];
}
This is where I initialize the player and add it to the array.
- (IBAction)addPlayer:(id)sender {
    Player *p = [[[Player alloc] initWithPlayerName:playerNameField.text withOrder:[previousView.playerList count] withDelegate:previousView] retain];
    [previousView.playerList addObject:p];
    [playerNameField resignFirstResponder];
    [playerTableView reloadData];
}
And here is where I get my error
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    static NSString *cellIdentifier = @"MyCell";
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
    if (cell == nil) {
        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier] autorelease];
    }
    Player* p = [previousView.playerList objectAtIndex:[indexPath row]];
    [cell.textLabel setText:[p playerName]];
    cell.accessoryType = UITableViewCellAccessoryCheckmark;
    return cell;
}
I'm getting the error on the line where I set the cell text. [cell.textLabel setText:[p playerName]];
Does anyone know where I'm screwing up? I will post more code if needed.
I trimmed Player.m to only include the Synthesis and Initalization, because the rest is A LOT of code, that doesnt really have to do with this error, because it isin't being called.
Player.h
@protocol playerProtocol <NSObject>
@optional
- (void) playerDied:(id)playerObject;
- (void) playerWasAdded:(id)playerObject;
- (void) playerLifeDidChange:(id)playerObject;
@end
@interface Player : NSObject {
    id <playerProtocol> delegate;
}
@property (nonatomic,retain) NSString *playerName;
@property (nonatomic, readwrite) int playerLife;
@property (nonatomic, readwrite) int playerPoison;
@property (nonatomic, readwrite) int order;
@property (nonatomic, readwrite) Boolean invincible;
@property (nonatomic, assign) id <playerProtocol>delegate;
@property (nonatomic, retain) UIView *viewPane;
@property (nonatomic) Boolean shown;
@property (nonatomic, readwrite) int minusButton;
@property (nonatomic, readwrite) int plusButton;
@property (nonatomic, retain) UIImageView *readout;
@property (nonatomic, retain) NSArray *playerLifeNumerals;
- (id) initWithPlayerName:(NSString *)playersName withOrder:(int)Order withDelegate:(id)d;
- (void) setPlayerLife:(int)pplayerLife;
- (void) setPlayerPoison:(int)pplayerPoison;
- (NSArray *) getLifeNumeralsFromPlayer:(Player *)playerObject;
@end
Player.m
@implementation Player
@synthesize playerLife, playerName, playerPoison, order, delegate, invincible, viewPane, readout, shown, minusButton, plusButton, playerLifeNumerals;
#pragma mark - Custom Initalizer
- (id) initWithPlayerName:(NSString *)playersName withOrder:(int)Order withDelegate:(id)d {
    [super init];
    delegate = d;
    playerLife = 20;
    playerPoison = 0;
    order = Order;
    playerName = playersName;
    invincible = NO;
    [delegate playerWasAdded:self];
    viewPane = nil;
    readout = nil;
    shown = NO;
    return self;
}
Also here's the arrays declaration @property (nonatomic, retain) NSMutableArray *playerList;
