In my code I have a variable getting true if a button is pressed, and in another Scripts Update Function an if statement checking wheter the variable is true or not. But in I get a NullReferenceException, in the line, I'm checking the variable. ( I want to make a button where I can start the game, the camera gets in right position and then the player can move, with the camera) The error is: NullReferenceException: Object reference not set to an instance of an object CameraFollow.LateUpdate () (at Assets/Scripts/CameraFollow.cs:33) Why?
public class StartPosition : MonoBehaviour
{
    
    public bool cameraFollow = false;
    public void TakeStartPosition()
    {
        transform.position = new Vector3(1, 1, -1);
        cameraFollow = true;
    }
}
Other Script for CameraMovement:
public class CameraFollow : MonoBehaviour {
    public Transform playerTransform;
    public StartPosition followOn;
    private Vector3 cameraOffset;
    [Range(0.01f, 1.0f)]
    public float smoothFactor = 0.5f;
    void Start() {
        if (followOn.cameraFollow) {
            cameraOffset = transform.position - playerTransform.position;
            Debug.Log("It must work!!!");
        }
    }
    private void LateUpdate() {
        if (followOn.cameraFollow) //This line produces the error
        {
            Vector3 newPos = playerTransform.position + cameraOffset;
            newPos.z = transform.position.z;
            transform.position = Vector3.Slerp(transform.position, newPos, smoothFactor);
        }
    }
}
 
     
    