I have create two dices that are 1 until 11 slots.I want to display the results.If red wins (for example I want to show me a message R wins or if B ends first the B wins).Also, I want to display the results in a new table.I am trying to do that but I can't. Javascript code is this.
 // basic game settings
    const gameSettings = {
      length: 12,
      die: {
        min: 1,
        max: 8,
      }
    }
    
    // define "actors"
    let gameItems = [{
        name: "R",
        bgColor: "red",
        color: "white",
        position: 1,
      },
      {
        name: "B",
        bgColor: "black",
        color: "white",
        position: 1,
      },
    ]
    
    // the random function
    // source: https://stackoverflow.com/questions/4959975/generate-random-number-between-two-numbers-in-javascript
    function randomIntFromInterval(min, max) { // min and max included 
      return Math.floor(Math.random() * (max - min + 1) + min);
    }
    
    // -----------------
    
    // creating a row & cells
    const rowHtml = (gameItem, cols) => {
      let html = `<div class="row" style="grid-template-columns: repeat(${ cols }, 1fr)">`
      for (let i = 0; i < cols; i++) {
        let marker = "-"
        let background = "white"
        let color = "black"
    
        if (gameItem.position - 1 === i) {
          marker = gameItem.name
          background = gameItem.bgColor
          color = gameItem.color
        }
    
        html += `<div class="cell" style="background: ${ background }; color: ${ color }">${ marker }</div>`
      }
      html += `</div>`
      return html
    }
    
    // updating rows
    const updateRows = (container, gameItems, cols) => {
      let html = ''
      for (let i = 0; i < gameItems.length; i++) {
        html += rowHtml(gameItems[i], cols)
      }
      container.innerHTML = html
    }
    
    // setting container
    const container = document.getElementById('container')
    
    // set up board for first time
    updateRows(container, gameItems, gameSettings.length)
    
    // -----------------
    // action buttons
    const btnRoll = document.getElementById("rollTheDice")
    const btnResetBoard = document.getElementById("resetBoard")
    
    // roll action
    btnRoll.addEventListener('click', function() {
      const {
        length,
        die: {
          min
        },
        die: {
          max
        }
      } = gameSettings
    
      gameItems = gameItems.map(item => ({
        ...item,
        position: item.position + randomIntFromInterval(min, max),
      }))
      updateRows(container, gameItems, length)
    })
    
    // reset action
    btnResetBoard.addEventListener('click', function() {
      const {
        length
      } = gameSettings
      gameItems = gameItems.map(item => ({
        ...item,
        position: 1,
      }))
      updateRows(container, gameItems, length)
    })
and the code of html,css is this
.row {
  display: grid;
  grid-template-rows: 1fr;
}
.cell {
  box-sizing: border-box;
  border: 1px solid black;
  display: flex;
  justify-content: center;
}
<div id="container"></div>
<hr />
<button id="rollTheDice">ROLL THE DICE</button><br />
<button id="resetBoard">RESET BOARD</button>
