Testing your Flutter iOS app on your iOS device
You should just follow the following steps:
- Put the
Runner.xcworkspace file inside the ios folder of your project folder
- Open that project by double clicking and it'll launch in Xcode (if you have Xcode installed)
- Then connect your iOS device (actual phone) to Xcode/MacBook using USB cable
- Also, dont forget to configure
Team and respectively Bundle Identifier (if you have any issues with Bundle Identifier):
In Signing & Capabilities, change the Team to Personal (for example);
In General, edit the Bundle Identifier to something that is unique.
And finally, you can run the app!