I'm following this guide for my program activity
I installed pip install PyOpenGL PyOpenGL_accelerate , all good.
I tested the installation through the test code:
import OpenGL.GL import OpenGL.GLUT import OpenGL.GLU print("Imports successful!") # If you see this printed to the console then installation was successful
all good
I now run this script:
   import OpenGL
   import OpenGL.GL
   import OpenGL.GLUT
   import OpenGL.GLU
   print("Imports successful!") # If you see this printed to the console then installation was successful
   def showScreen():
   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # Remove everything from screen (i.e. displays all white)
   glutInit() # Initialize a glut instance which will allow us to customize our window
   glutInitDisplayMode(GLUT_RGBA) # Set the display mode to be colored
   glutInitWindowSize(500, 500)   # Set the width and height of your window
   glutInitWindowPosition(0, 0)   # Set the position at which this windows should appear
   wind = glutCreateWindow("OpenGL Coding Practice") # Give your window a title
   glutDisplayFunc(showScreen)  # Tell OpenGL to call the showScreen method continuously
   glutIdleFunc(showScreen)     # Draw any graphics or shapes in the showScreen function at all times
   glutMainLoop()  # Keeps the window created above displaying/running in a loop
I get This in my terminal:
    Python 3.7.9 (tags/v3.7.9:13c94747c7, Aug 17 2020, 16:30:00) [MSC v.1900 64 bit (AMD64)] on win32
    Type "help", "copyright", "credits" or "license" for more information.
    >>> import OpenGL
    >>> import OpenGL.GL
    >>> import OpenGL.GLUT
    >>> import OpenGL.GLU
    >>> print("Imports successful!") # If you see this printed to the console then installation was successful
    Imports successful!
    >>> def showScreen():
    ...     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # Remove everything from screen (i.e. displays all white)
    ...
    >>> glutInit() # Initialize a glut instance which will allow us to customize our window
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutInit' is not defined
    >>> glutInitDisplayMode(GLUT_RGBA) # Set the display mode to be colored
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutInitDisplayMode' is not defined
    >>> glutInitWindowSize(500, 500)   # Set the width and height of your window
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutInitWindowSize' is not defined
    >>> glutInitWindowPosition(0, 0)   # Set the position at which this windows should appear
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutInitWindowPosition' is not defined
    >>> wind = glutCreateWindow("OpenGL Coding Practice") # Give your window a title
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutCreateWindow' is not defined
    >>> glutDisplayFunc(showScreen)  # Tell OpenGL to call the showScreen method continuously
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutDisplayFunc' is not defined
    >>> glutIdleFunc(showScreen)     # Draw any graphics or shapes in the showScreen function at all times
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutIdleFunc' is not defined
    >>> glutMainLoop()  # Keeps the window created above displaying/running in a loop
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
    NameError: name 'glutMainLoop' is not defined
I am using Visual Studio Code as my compiler
I followed the answer for this similar question but it led me to this error:
    pip install PyOpenGL-3.1.5-cp39-cp39-win_amd64.whl
    WARNING: Requirement 'PyOpenGL‑3.1.5‑cp39‑cp39‑win_amd64.whl' looks like a filename, but the file does not exist
    ERROR: PyOpenGL‑3.1.5‑cp39‑cp39‑win_amd64.whl is not a valid wheel filename.
I have downloaded the stated .whl file