I can't parse JSON in Unity. Here is the JSON file:
{
  "play_classic": [
    { "english": "PLAY CLASSIC" },
    { "spanish": "JUEGO CLÁSICO" },
    { "portuguese": "JUEGO CLÁSICO" },
    { "russian": "IGRAT' V KLASSICHESKUYU" }
  ]
}
the structure and code looks like this:
[System.Serializable]
    class Root
    {
        public List<PlayClassicData> play_classic { get; set; }  
    }
[System.Serializable]
    class PlayClassicData
    {
        public string english { get; set; }
        public string spanish { get; set; }
        public string portuguese { get; set; }
        public string russian { get; set; }
    }
the implementation looks like this:
ParseJson class:
 public void Deserialize()
        {
string path = Application.dataPath + "path...";
        
        using (StreamReader r = new StreamReader(path))
        {
            string json = r.ReadToEnd();
            Root classic = JsonUtility.FromJson<Root>(json);
            //Root classic = JsonConvert.DeserializeObject<Root>(json);
            Debug.Log("english:" + classic.play_classic[0].english);
            Debug.Log("spanish:" + classic.play_classic[0].spanish);
       }
}
The code throws an error:
NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Infastructure.PARSER.ParseJson.Deserialize () (at Assets/Scripts/Infastructure/PARSER/ParseJson.cs:23)
 
     
     
     
    