I am trying to make a 3d game in C++ with glfw and opengl but I'm getting a lot of linker errors.
I've tried changing some linker settings but nothing I tried worked.
I'm using the example glfw code
#include <GLFW/glfw3.h>
int main(void)
{
    GLFWwindow* window;
    if (!glfwInit())
        return -1;
    window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
    if (!window)
    {
        glfwTerminate();
        return -1;
    }
    glfwMakeContextCurrent(window);
    while (!glfwWindowShouldClose(window))
    {
        glClear(GL_COLOR_BUFFER_BIT);
        glfwSwapBuffers(window);
        glfwPollEvents();
    }
    glfwTerminate();
    return 0;
}
 
    