I am working on a function of an indie game, which used to take in Action<List<Character>> as a parameter to display the Characters' info. Now I have decided that players can mod the game, so the display system can display anything else than just Characters.
I've overloaded the new display function, which now takes in Action<List<object>> as a parameter. The old function is still being  used by the "Character" specific displays, and it would just pass Action<List<Character>> to the new overloaded one, but I have no idea how to cast Action<List<Character>> to Action<List<object>>.
Any help would be appreciated. I'm aware there is an alternative, which is to change all my old Action<List<Character>> to Action<List<object>>, and then cast List<object> to List<Character>.
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        Li-Qing
        
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>` to `Action
– Johnathan Barclay May 19 '21 at 10:26>`_" - You can't. Nothing to do with `Action` though, it's because `List` is invariant.  
>)(list => actionOnListOfCharacters(list.Cast().ToList())` 
– Klaus Gütter May 19 '21 at 10:27