I have a problem with my game in Unity. The moment I boot it, through the console, I see this message: NullReferenceException: Object Reference Not Set on an Instance of an Object. I don't know what's possible. Since the game is working properly. The only thing that does not show the contents of the variable. I tested with a Debug to the variable and this takes the content. So it's not null.
My code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Managers;
using TMPro;
    
public class StateButtonChipsClub : MonoBehaviour
{
    public GameObject ButtonChipsClub;
    
    public bool isAdmin => TablesManager.Instance.club.isMyClub;
    public int chipsAmount => TablesManager.Instance.club.clubChips;
    
    public void Start()
    {
            
        if (isAdmin != true)
        {
            ButtonChipsClub.SetActive(false);
        } 
        else 
        {
            Debug.Log("CHIPS AMOUNT = "+chipsAmount.ToString());
                
            ButtonChipsClub.GetComponent<TextMeshProUGUI>().text = 
                chipsAmount.ToString();
        }
    }
}
 
    