I want to declare a variable in my class, that cannot be changed later like this:
obj myobj=new obj()
myobj.CONSTANT_VAR="Changed value" //ERROR!!
...but whose value can be accessed like:
Console.WriteLine(myobj.CONSTANT_VAR)
I tried the following:
public class obj{
    public int a, b;
    public const string CONSTANT_VAR;
    public obj(int x,int y){
        a=x;
        b=y;
        CONSTANT_VAR=1/(a*((""+a).Length)+3/(b*((""+b).Length)).ToString();
    }
    public int do(){
        return this.a+this.b-(CONSTANT_VAR).Length;
    }
}
class DriverClass(){
    static void Main(){
        obj myObj=new obj(2,3);
        myObj.a=34;
        myObj.b=35;
        myObj.CONSTANT_VAR="changed ur string lol"; //i want it to print error
      
        Console.WriteLine(CONSTANT_VAR); //no error
        Console.WriteLine(myObj.add());
    }
}
But i instead get the following error message:
constants must have a value assigned
But i dont want to assign it a value beforehand..... What do i do?
 
     
    