I have a class that implements MouseListener (JPanel). When I click on the panel something happens. What I want is some kind of while-loop that loops as long as left mousebutton is pressed down.
@Override
public void mousePressed(MouseEvent e) {
    while(e.isPressedDownD) {      // <--
        //DO SOMETHING
    }
}
This obviously doesn't work, but I hope you understand what I'm trying to achieve. The whole class for those that are interested:
package control;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import model.GridModel;
import view.GUIView;
public class MapListener implements MouseListener{
    private GridModel model;
    private GUIView view;
    private int posX;
    private int posY;
    public MapListener(GridModel model, GUIView view) {
        this.model = model;
        this.view = view;
    }
    @Override
    public void mouseClicked(MouseEvent e) {
        posX = e.getX();
        posY = e.getY();
        model.setMouseAtX(posX);
        model.setMouseAtY(posY);
        view.paintTile();
        System.out.println("X: " + posX + " Y: " + posY);
    }
    @Override
    public void mouseEntered(MouseEvent e) {
    }
    @Override
    public void mouseExited(MouseEvent arg0) {
    }
    @Override
    public void mousePressed(MouseEvent e) {
        while(e.getModifiers() == MouseEvent.MOUSE_PRESSED) { //Obviously doesn't work
            //DO SOMETHING
        }
    }
    @Override
    public void mouseReleased(MouseEvent arg0) {
    }
}
 
     
     
     
     
     
    