I have been trying to understand memory allocation in C++ by reading some texts and looking stuff up. I have seen often that one should always call "delete" after "new". However, I also see code like this:
void LinkedList::add(int data){
    Node* node = new Node();
    node->data = data;
    node->next = this->head;
    this->head = node;
    this->length++;
}
In structures like linked lists or stacks.
I have seen some great explanations on SO like:
Why should C++ programmers minimize use of 'new'? When to use "new" and when not to, in C++?
However I am still confused why one would not call "delete" here for a new Node.
Edit: Let me clarify my question. I understand why not to immediately call delete in the same method. However, in the same code I do not see a matching delete statement for add. I assume that everything is deleted once the program ends, but I am confused that there is no apparent matching delete statement (ie: count all the news in the code, count all the deletes in the code, they do not match).
Edit: Here is the source that I am looking at: https://www.geeksforgeeks.org/linked-list-set-2-inserting-a-node/
The code for their linked list:
// A complete working C++ program to demonstrate
//  all insertion methods on Linked List
#include <bits/stdc++.h>
using namespace std;
 
// A linked list node
class Node
{
    public:
    int data;
    Node *next;
};
 
/* Given a reference (pointer to pointer)
to the head of a list and an int, inserts
a new node on the front of the list. */
void push(Node** head_ref, int new_data)
{
    /* 1. allocate node */
    Node* new_node = new Node();
 
    /* 2. put in the data */
    new_node->data = new_data;
 
    /* 3. Make next of new node as head */
    new_node->next = (*head_ref);
 
    /* 4. move the head to point to the new node */
    (*head_ref) = new_node;
}
 
/* Given a node prev_node, insert a new node after the given
prev_node */
void insertAfter(Node* prev_node, int new_data)
{
    /*1. check if the given prev_node is NULL */
    if (prev_node == NULL)
    {
        cout<<"the given previous node cannot be NULL";
        return;
    }
 
    /* 2. allocate new node */
    Node* new_node = new Node();
 
    /* 3. put in the data */
    new_node->data = new_data;
 
    /* 4. Make next of new node as next of prev_node */
    new_node->next = prev_node->next;
 
    /* 5. move the next of prev_node as new_node */
    prev_node->next = new_node;
}
 
/* Given a reference (pointer to pointer) to the head
of a list and an int, appends a new node at the end */
void append(Node** head_ref, int new_data)
{
    /* 1. allocate node */
    Node* new_node = new Node();
 
    Node *last = *head_ref; /* used in step 5*/
 
    /* 2. put in the data */
    new_node->data = new_data;
 
    /* 3. This new node is going to be
    the last node, so make next of
    it as NULL*/
    new_node->next = NULL;
 
    /* 4. If the Linked List is empty,
    then make the new node as head */
    if (*head_ref == NULL)
    {
        *head_ref = new_node;
        return;
    }
 
    /* 5. Else traverse till the last node */
    while (last->next != NULL)
        last = last->next;
 
    /* 6. Change the next of last node */
    last->next = new_node;
    return;
}
 
// This function prints contents of
// linked list starting from head
void printList(Node *node)
{
    while (node != NULL)
    {
        cout<<" "<<node->data;
        node = node->next;
    }
}
 
/* Driver code*/
int main()
{
    /* Start with the empty list */
    Node* head = NULL;
     
    // Insert 6. So linked list becomes 6->NULL
    append(&head, 6);
     
    // Insert 7 at the beginning.
    // So linked list becomes 7->6->NULL
    push(&head, 7);
     
    // Insert 1 at the beginning.
    // So linked list becomes 1->7->6->NULL
    push(&head, 1);
     
    // Insert 4 at the end. So
    // linked list becomes 1->7->6->4->NULL
    append(&head, 4);
     
    // Insert 8, after 7. So linked
    // list becomes 1->7->8->6->4->NULL
    insertAfter(head->next, 8);
     
    cout<<"Created Linked list is: ";
    printList(head);
     
    return 0;
}
 
 
// This code is contributed by rathbhupendra
 
     
    