I am doing a cs50 assignment filter(blur). i didnt do it really well but it is working. bluring all the pixels except the first row(north) and the final row (south) in the pic. and the corners of the picture are blured but the pixels after the corners the colors are really unusual. i dont know its the conditions or the the color changing that messed this up. so i can use another pair of eyes for finding the problem thank you [click here to see the issues in detail]
void blur(int height, int width, RGBTRIPLE image[height][width])
{
    RGBTRIPLE changed[height][width];
    for(int i=0 ; i<=height-1 ;i++)
    {
         for(int j=0 ; j<=width-1 ; j++)
         {
             if(i==0) //main if  north corners
             {
                 if (j==0)
                 {
                     changed[i][j].rgbtRed =round( (image[i][j].rgbtRed + image[i][j+1].rgbtRed + image[i+1][j+1].rgbtRed + image[i+1][j].rgbtRed) /4);
                     changed[i][j].rgbtGreen = round((image[i][j].rgbtGreen + image[i][j+1].rgbtGreen + image[i+1][j+1].rgbtGreen + image[i+1][j].rgbtGreen) /4);
                     changed[i][j].rgbtBlue = round((image[i][j].rgbtBlue + image[i][j+1].rgbtBlue + image[i+1][j+1].rgbtBlue + image[i+1][j].rgbtBlue) /4);
                 }
                 else if(j==width-1)
                 {
                     changed[i][j].rgbtRed = round((image[i][j].rgbtRed + image[i][j-1].rgbtRed + image[i+1][j-1].rgbtRed + image[i+1][j].rgbtRed) /4);
                     changed[i][j].rgbtGreen = round( (image[i][j].rgbtGreen + image[i][j-1].rgbtGreen + image[i+1][j-1].rgbtGreen + image[i+1][j].rgbtGreen) /4);
                     changed[i][j].rgbtBlue = round( (image[i][j].rgbtBlue + image[i][j-1].rgbtBlue + image[i+1][j-1].rgbtBlue + image[i+1][j].rgbtBlue) /4);
                 }
             }
             else if(i==height-1) //main if south corners
             {
                 if (j==0)
                 {
                    changed[i][j].rgbtRed = round( (image[i][j].rgbtRed + image[i-1][j].rgbtRed + image[i-1][j+1].rgbtRed + image[i][j+1].rgbtRed) /4);
                    changed[i][j].rgbtGreen = round( (image[i][j].rgbtGreen + image[i-1][j].rgbtGreen + image[i-1][j+1].rgbtGreen + image[i][j+1].rgbtGreen) /4);
                    changed[i][j].rgbtBlue = round((image[i][j].rgbtBlue + image[i-1][j].rgbtBlue + image[i-1][j+1].rgbtBlue + image[i][j+1].rgbtBlue) /4);
                 }
                 else if(j==width-1)
                 {
                    changed[i][j].rgbtRed = round ((image[i][j].rgbtRed + image[i-1][j].rgbtRed + image[i-1][j-1].rgbtRed + image[i][j-1].rgbtRed) /4);
                    changed[i][j].rgbtGreen = round ((image[i][j].rgbtGreen + image[i-1][j].rgbtGreen + image[i-1][j-1].rgbtGreen + image[i][j-1].rgbtGreen) /4);
                    changed[i][j].rgbtBlue = round ((image[i][j].rgbtBlue + image[i-1][j].rgbtBlue + image[i-1][j-1].rgbtBlue + image[i][j-1].rgbtBlue) /4);
                 }
             }
             else if(i>0 && i<height-1 && j==0) //main if left side
             {
                 changed[i][j].rgbtRed = round((image[i][j].rgbtRed + image[i-1][j].rgbtRed + image[i-1][j+1].rgbtRed + image[i][j+1].rgbtRed + image[i+1][j+1].rgbtRed + image[i+1][j].rgbtRed) /6);
                 changed[i][j].rgbtGreen = round( (image[i][j].rgbtGreen + image[i-1][j].rgbtGreen + image[i-1][j+1].rgbtGreen + image[i][j+1].rgbtGreen + image[i+1][j+1].rgbtGreen + image[i+1][j].rgbtGreen) /6);
                 changed[i][j].rgbtBlue = round ((image[i][j].rgbtBlue + image[i-1][j].rgbtBlue + image[i-1][j+1].rgbtBlue + image[i][j+1].rgbtBlue + image[i+1][j+1].rgbtBlue + image[i+1][j].rgbtBlue) /6);
             }
             else if(i>0 && i<height-1 && j==width-1) //main if right side 
             {
                 changed[i][j].rgbtRed = round ((image[i][j].rgbtRed + image[i-1][j].rgbtRed + image[i-1][j-1].rgbtRed + image[i][j-1].rgbtRed + image[i+1][j-1].rgbtRed + image[i+1][j].rgbtRed) /6);
                 changed[i][j].rgbtGreen = round ((image[i][j].rgbtGreen + image[i-1][j].rgbtGreen + image[i-1][j-1].rgbtGreen + image[i][j-1].rgbtGreen + image[i+1][j-1].rgbtGreen + image[i+1][j].rgbtGreen) /6);
                 changed[i][j].rgbtBlue = round ((image[i][j].rgbtBlue + image[i-1][j].rgbtBlue + image[i-1][j-1].rgbtBlue + image[i][j-1].rgbtBlue + image[i+1][j-1].rgbtBlue + image[i+1][j].rgbtBlue) /6);
            }
            else if(i==0 && j>0 && j<width-1) //main if north side
            {
                changed[i][j].rgbtRed = round ((image[i][j].rgbtRed + image[i][j-1].rgbtRed + image[i+1][j-1].rgbtRed + image[i+1][j].rgbtRed + image[i+1][j+1].rgbtRed + image[i][j+1].rgbtRed) /6);
                changed[i][j].rgbtGreen = round((image[i][j].rgbtGreen + image[i][j-1].rgbtGreen + image[i+1][j-1].rgbtGreen + image[i+1][j].rgbtGreen + image[i+1][j+1].rgbtGreen + image[i][j+1].rgbtGreen) /6);
                changed[i][j].rgbtBlue = round((image[i][j].rgbtBlue + image[i][j-1].rgbtBlue + image[i+1][j-1].rgbtBlue + image[i+1][j].rgbtBlue + image[i+1][j+1].rgbtBlue + image[i][j+1].rgbtBlue) /6);
            }
            else if(i==height-1 && j>0 && j>width-1) //main if south side
            {
                changed[i][j].rgbtRed = round( (image[i][j].rgbtRed + image[i][j-1].rgbtRed + image[i-1][j-1].rgbtRed + image[i-1][j].rgbtRed + image[i-1][j+1].rgbtRed + image[i][j+1].rgbtRed) /6);
                changed[i][j].rgbtGreen = round((image[i][j].rgbtGreen + image[i][j-1].rgbtGreen + image[i-1][j-1].rgbtGreen + image[i-1][j].rgbtGreen + image[i-1][j+1].rgbtGreen + image[i][j+1].rgbtGreen) /6);
                changed[i][j].rgbtBlue = round( (image[i][j].rgbtBlue + image[i][j-1].rgbtBlue + image[i-1][j-1].rgbtBlue + image[i-1][j].rgbtBlue + image[i-1][j+1].rgbtBlue + image[i][j+1].rgbtBlue) /6);
            }
            else //other pixels in the middle
            {
                changed[i][j].rgbtRed = round ((image[i][j].rgbtRed + image[i][j-1].rgbtRed + image[i-1][j-1].rgbtRed + image[i-1][j].rgbtRed + image[i-1][j+1].rgbtRed + image[i][j+1].rgbtRed + image[i+1][j+1].rgbtRed + image[i+1][j].rgbtRed + image[i+1][j-1].rgbtRed) /9);
                changed[i][j].rgbtGreen = round ((image[i][j].rgbtGreen + image[i][j-1].rgbtGreen + image[i-1][j-1].rgbtGreen + image[i-1][j].rgbtGreen + image[i-1][j+1].rgbtGreen + image[i][j+1].rgbtGreen + image[i+1][j+1].rgbtGreen + image[i+1][j].rgbtGreen + image[i+1][j-1].rgbtGreen) /9);
                changed[i][j].rgbtBlue = round( (image[i][j].rgbtBlue + image[i][j-1].rgbtBlue + image[i-1][j-1].rgbtBlue + image[i-1][j].rgbtBlue + image[i-1][j+1].rgbtBlue + image[i][j+1].rgbtBlue + image[i+1][j+1].rgbtBlue + image[i+1][j].rgbtBlue + image[i+1][j-1].rgbtBlue) /9);
            }
         }
    }
    for (int i = 0 ;i<=height-1 ; i++)
    {
        for (int j = 0 ; j<=width-1 ; j++)
        {
        image[i][j]=changed[i][j];
        }
    }
return;
}
 
     
    