I draw the text using this two functions: https://pastebin.com/JVc5xFFT
I draw the text - GlText(dc, "Test", ERGB{ 155, 179, 0 }, 5, 220);
I build a font to uint with this function
GLvoid BuildFont(HDC hDC, UINT* FontBase, int PointerWidth)
{
    HFONT   font;
    HFONT   oldfont;
    *FontBase = glGenLists(96);
    font = CreateFontW(-MulDiv(PointerWidth, GetDeviceCaps(hDC, LOGPIXELSY), 72),
        0,
        0,
        0,
        FW_BOLD,
        FALSE,
        FALSE,
        FALSE,
        ANSI_CHARSET,
        OUT_OUTLINE_PRECIS,
        CLIP_DEFAULT_PRECIS,
        ANTIALIASED_QUALITY,
        VARIABLE_PITCH | FF_SWISS,
        L"Trebuchet MS");
    oldfont = (HFONT)SelectObject(hDC, font);
    wglUseFontBitmaps(hDC, 32, 96, *FontBase);
    SelectObject(hDC, oldfont);
    DeleteObject(font);
}
How can I find out the height and width of a given text?