Modules generally start something like this
(function(root, factory)
{
/* globals define */
if (typeof define === 'function' && define.amd)
{
// AMD. Register as an anonymous module.
define([], factory);
}
else if (typeof module === 'object' && typeof exports !== 'undefined')
{
// Node. Does not work with strict CommonJS, but
// only CommonJS-like environments that support module.exports,
// like Node.
module.exports = factory();
}
else
{
// Browser globals (root is window)
root.Papa = factory();
}
I'm trying to implement require to handle node style CommonJS-like modules.
Find the package folder, parse package.json to learn the entrypoint and dependencies, recursively descent with a shared cache to load dependencies... that stuff works.
But having loaded the script for a module, I'm having trouble executing it in such a way as to have it populate module.exports
This will all end up running on Jint (a JS interpreter) so node isn't supplying the usual furniture, I have to build it all myself. There's no step-debug with Jint so I'm using node from VS Code and faking Jint like this.
import * as fs from "fs";
var code = fs.readFileSync("node_modules/papaparse/papaparse.js").toString();
let x = 3;
console.log(eval("x*x"))
let result = eval(`
let module = { exports: "dunno" };
${code}
console.log(module.exports);
`);
This is in a file test.js and package.json nominates this file as main and specifies a type of module. It launches, reads the module code, creates module and runs the code, which promptly complains that it Cannot set properties of undefined (setting 'Papa').
Looking at the snippet above, that tells us it's executing the last else clause, which means it's not seeing module. I thought it might be some sort of scope thing for eval which is where this came from
let x = 3;
console.log(eval("x*x"))
but that duly writes 9 to the console so the question is why module isn't in scope.
This is one of those JavaScript closure weirdnesses; can anyone guide me on how to provide the module object so that the second clause will take effect populating module.exports with the result of factory()?
I know I said it's running in the absence of Node, but I'm debugging it using Node mostly because that's what you get when you launch a js file in VS Code. As already mentioned the production target is Jint. The debug environment is as close an approximation as I can manage, and I'm refraining from using facilities that won't be available in production.