I'm making a Tic Tac Toe game using python, so I'm having trouble with the choose_position() function that I made to choose the position by setting row and slot according to the number the player choose (1 to 9) but the row and slot are always 0 so it's always the first component of the first list that changes and does not change and I don't know why.
Here is example when the user chooses 5 (so row should be equal to 1 and slot equal to 2) but still row and slot are both 0:
from tabnanny import check
board = [["-","-","-"],["-","-","-"],["-","-","-"]]
def print_board(board):
    for  row in board:
        for slot in row:
            print(f"{slot}",end=" ")
        print()
def current_user(user):
    if user: return "x"
    else:return "o"
def choose_position(choice,row,slot):
    print("this is choice:",choice,type(choice))#just checking the choice value and type
    if choice in [1,2,3]:
        row = 0
        slot = choice-1
    elif choice in [4,5,6]:
        row = 1
        slot = choice-4
    elif choice in [7,8,9]:
        row = 2
        slot = choice -7
def limit(choice):
    if int(choice)>9 or int(choice)<1:
        print("please enter a number between 1 and 9 if you would be so good")
        return True
    else: return False
def isnum(choice):
    if not choice.isnumeric():
        print("Please enter a valid number if you would be so good")
        return True
    else: return False
def check_input(choice):
    if isnum(choice): return True
    if limit(choice): return True
    return False
def quit(choice):
    if choice == "q": return True
    else: return False
user = True #x means true,false means o
turns = 0
row = 0
slot = 0
while turns < 9:
    print(turns)
    print_board(board)
    active_user = current_user(user)
    choice = input("enter a position between 1 and 9:\n")
    if quit(choice):break
    if check_input(choice):
        print("oups wrong")
        continue
    choose_position(int(choice),row,slot)
    print(row,slot)#just checking row and slot values
    board[row][slot] = active_user
    turns+=1
    user = not user
