I want to implement a function tracer, which would trace how much time a function is taking to execute. I have following class for the same:-
class FuncTracer
{
    public:
        FuncTracer(LPCTSTR strFuncName_in)
        {
            m_strFuncName[0] = _T('\0');
            if( strFuncName_in ||
                _T('\0') != strFuncName_in[0])
            {   
                _tcscpy(m_strFuncName,strFuncName_in);
                TCHAR strLog[MAX_PATH];
                _stprintf(strLog,_T("Entering Func:- <%s>"),m_strFuncName);
                LOG(strLog)
                m_dwEnterTime = GetTickCount();
            }
        }
        ~FuncTracer()
        {
            TCHAR strLog[MAX_PATH];
            _stprintf(strLog,_T("Leaving Func:- <%s>, Time inside the func <%d> ms"),m_strFuncName, GetTickCount()-m_dwEnterTime);
            LOG(strLog)
        }
    private:
        TCHAR m_strFuncName[MAX_PATH];
        DWORD m_dwEnterTime;
};
void TestClass::TestFunction()
{
    // I want to avoid writing the function name maually..
    // Is there any macro (__LINE__)or some other way to 
    // get the function name inside a function ??
    FuncTracer(_T("TestClass::TestFunction"));
    /*
     * Rest of the function code.
     */
}
I want to know if there is any way to get the name of the function from inside of a function? Basically I want the users of my class to simply create an object the same. They may not pass the function name.
 
     
     
     
     
    