In reading the documentation for zig, I was under the impression that zig could compile both C and C++ code. Consequently, I thought you could import a C++ file's header via @cImport and have zig build succeed. However, I can't seem to get this to work for a C++ library integration.
I first create my project, zig init-lib and then add my import to src/main.zig via the @cImport directive. Specifically, I @cInclude("hooks/hooks.h") the C++ header file of this library. If I attempt to zig build at this point, the build fails, unable to find the header. I fix this by modifying build.zig to lib.addIncludeDir("/usr/include/library").
Since this C++ library is now being parsed and uses the C++ standard library, the next error I get when I zig build is that the stdexcept header is not found. To fix this, I modify build.zig to lib.linkSystemLibrary("c++").
Lastly, and the error I'm stuck on now, is an assortment of errors in /path/to/zig-linux-x86_64-0.9.1/lib/libcxx/include/<files>. I get stuff like unknown type name '__LIBCPP_PUSH_MACROS, unknown type name 'namespace', or unknown type name 'template'.
Googling this, the only thing of partial relevance that I could find was that this is due to clang's default interpretation of .h files is as C files which obviously don't have namespace or template keywords, but I don't know what to do with that knowledge. LLVM on MacOs - unknown type name 'template' in standard file iosfwd
Does anyone have any insight as to how to actually integrate with a C++ (not pure C) library through zig?