Hey there i have a question, i work on a panic button on fivem.
It works fine but how can i limit it that only certain jobs can really trigger that triggerServerEvent which triggers the dispatch to be send?
RegisterNetEvent("panicbuttonaj")
AddEventHandler("panicbuttonaj", function()
local playerPos = GetEntityCoords(PlayerPedId())
TriggerServerEvent(
"core_dispatch:addCall",
"10-90", -- Change to your liking
"Panicbutton", -- Change to your liking
{{icon = "fa-triangle-exclamation", info = 'Es wurde ein Panicbutton betÃĪtigt!'}}, -- FontAwesome Icon that shows in /dispatch
{playerPos[1], playerPos[2], playerPos[3]}, -- Grabs player position for alert, change if function already contains this.
"police", -- Job receiving alert
5000, -- Time alert stays on screen
140, -- Blip Icon
1 -- Blip Color
)
end)