This is not related to classes. I have a function that returns a constant based on the input. A minimum working example related to my question is added below.
#include <iostream>
namespace surfaceArea
{
constexpr int triangle = 11;
constexpr int square = 25;
}
int getSurfaceArea(bool isTriangle)
{
    return isTriangle? surfaceArea::triangle : surfaceArea::square;
}
int main ()
{
  const int numSides = 3;
  const bool isTriangle = (numSides == 3);
  const int surface = getSurfaceArea(isTriangle);
  std::cout << "Surface Area is " << surface;
  
  return 0;
}
Should I use static or const for the function getSurfaceArea(bool isTriangle). That is as
const int getSurfaceArea(bool isTriangle) or static int getSurfaceArea(bool isTriangle)? What are the differences between these two keywords and What is the best practice to use in a similar scenario?
 
     
    