I'm trying to assign dynamically created storyboards to dynamically created Rectangles. Actually I'm changing their TranlationTransform attributes:
Storyboard s = new Storyboard();
DoubleAnimationUsingKeyFrames translationAnimation1 =
    new DoubleAnimationUsingKeyFrames();
translationAnimation1.KeyFrames.Add(
    new EasingDoubleKeyFrame(TranslationX,
        KeyTime.FromTimeSpan(TimeSpan.FromSeconds(Seconds))));
Storyboard.SetTarget(translationAnimation1, Element);
Storyboard.SetTargetProperty(translationAnimation1,
    new PropertyPath("(UIElement.RenderTransform).
                      (TransformGroup.Children)[3].(TranslateTransform.X)"));
s.Children.Add(translationAnimation1);
DoubleAnimationUsingKeyFrames translationAnimation2 =
    new DoubleAnimationUsingKeyFrames();
translationAnimation2.KeyFrames.Add(new EasingDoubleKeyFrame(TranslationY,
    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(Seconds))));
Storyboard.SetTarget(translationAnimation2, Element);
Storyboard.SetTargetProperty(translationAnimation2,
     new PropertyPath("(UIElement.RenderTransform).
                       (TransformGroup.Children)[3].(TranslateTransform.Y)"));
s.Children.Add(translationAnimation2);
And I want to stop it when I clicked on it:
s.Pause();
s = null;
Yes it pauses but it prevents me to change the TranslateTransform attributes and calling Stop() is not good. The question is how I can stop a storyboard when I clicked on it.