So this is my code, the problem lies in the timer, I get an error saying that timesClicked is accessed from within inner class, therefore needs to be declared final.
However, if I declare it final, I won't be able to change it. So what do I do?
public static void displayItem(Player Dawid, Item item, int timesClicked, Sprite itemSprite){
    if (Gdx.input.justTouched()) {
        camera.unproject(touchPoint.set(Gdx.input.getX(), Gdx.input.getY(), 0));
        if (Assets.healthPotionSPR.getBoundingRectangle().contains(touchPoint.x, touchPoint.y)) {
            if (timesClicked == 1){
                Shop.checkRequirement(item.getBuyPrice(), Dawid, item);
                Dawid.setGold(Dawid.getGold() - HealthPotion.buyPrice);
                item.setStock(item.getStock()+1);
                topText = "Kupiłeś eliksir zdrowia!";
            }
            Assets.sellText = item.getSellPrice() + "g";
            Assets.buyText = item.getBuyPrice() + "g";
            timesClicked++;
            timer.schedule(new TimerTask() {
                @Override
                public void run() {
                    timesClicked = 0;
                }
            }, 500);
        }
    }
}
I want to create this method, and I need to be able to provide a static int that would be eddited depending on amounts of clicks and time between each click.
EDIT
ok I got it, so there's a public static int timesClicked, then the method goes :
  public static void displayItem(Player Dawid, Item item, int timesClicked, Sprite itemSprite){
    if (Gdx.input.justTouched()) {
        camera.unproject(touchPoint.set(Gdx.input.getX(), Gdx.input.getY(), 0));
        if (itemSprite.getBoundingRectangle().contains(touchPoint.x, touchPoint.y)) {
            if (timesClicked == 1){
                Shop.checkRequirement(item.getBuyPrice(), Dawid, item);
            }
            Assets.sellText = item.getSellPrice() + "g";
            Assets.buyText = item.getBuyPrice() + "g";
            spriteClicked++;
            timesClicked = spriteClicked;
            timer.schedule(new TimerTask() {
                @Override
                public void run() {
                    spriteClicked = 0;
                }
            }, 500);
        }
    }
}
 
    