I'm using the following Swift code to limit my GUI app on macOS to a single instance:
func IsAnotherInstanceRunning() -> Bool
{
    let thisApp = NSRunningApplication.current
    let thisBundleID = thisApp.bundleIdentifier
    let thisPID = thisApp.processIdentifier
    
    let workspace = NSWorkspace.shared
    
    let apps = workspace.runningApplications.filter { (app) -> Bool in
        
        if(app.bundleIdentifier == thisBundleID &&
           app.processIdentifier != thisPID)
        {
            return true;
        }
        
        return false;
    };
    
    //Found any?
    if(apps.count > 0)
    {
        return true
    }
    
    return false
}
I also have a console application written in C++. How can I do the same in pure C++?
Mainly how do I call anything related to NSRunningApplication and NSWorkspace?