Our Android application consists of 40-some Android Library Modules (ALMs), each of which also builds a C++ shared library with externalNativeBuild and CMake. So far we had the dependencies between these libs set up like this:
- The dependent ALM references the dependency ALM with
api project(':lib') - The dependent CMake script references the dependency .so with
add_library(SHARED IMPORTED lib)andset_target_properties(lib PROPERTIES IMPORTED_LOCATION ...)and a relative path.
Recently we had to upgrade to the latest Android API version. This started off a cascade because now we were getting deprecated warnings in code generated by the navigation-ktx library, but upgrading that requires upgrading Gradle and the Android Gradle plugin. After that I started getting errors like liblib.so, needed by 'project', missing and no known rule to make it.
It looks like the latest Gradle parallelizes build tasks more heavily, and this means the dependent CMake/Ninja builds are being started concurrently with their dependencies, resulting in this error because the dependency is not yet built. I figured out that what we were doing was not entirely supported, but there is a "supported" way to do that now, so I refactored our entire build to use Prefab.
Now I started getting other errors, alternating between:
1.
C++ build system [prefab] failed while executing ...
Usage: prefab [OPTIONS] PACKAGE_PATH...
Error: Invalid value for "PACKAGE_PATH": Directory ... is not readable.
ld: error: undefined symbol ...
I looked into build/intermediates and found that in the 2nd case, the cmake config script was generated incorrectly: instead of add_library(lib::lib SHARED IMPORTED ) it had add_library(lib::lib INTERFACE IMPORTED) like it it was a header only library, and there was no IMPORTED_LOCATION set in the file.
What am I doing wrong and what should I do to unbreak our build?