I'm trying to get a rectangle to move on screen, but the keyboard presses aren't working, and I can't solve it. Can someone help?
import pygame
WIN = pygame.display.set_mode((900, 500))
pygame.display.set_caption("coolioso")
FPS = 60
keys_pressed = pygame.key.get_pressed()
vel = 10
player = pygame.Rect(450, 250, 50, 50)
def draw_window():
    WIN.fill((255, 255, 255))
    pygame.draw.rect(WIN, (255, 0, 0), (player))
def main():
    clock = pygame.time.Clock()
    run = True
    while run:
        clock.tick(FPS)
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                run = False
        if event.type == pygame.KEYDOWN:
            if keys_pressed[pygame.K_w]:
                player.y += vel
        
        
        
        draw_window()
        pygame.display.update()
            
    pygame.quit()
if __name__ == "__main__":
    main()
I tried using multiple different methods like functions, putting the key press statement elsewhere, but nothing worked and nothing changed.
