Here is a vectorized implementation of a FillIncremental method. The Vector<T> is a small container of values that a single CPU core can process in parallel. In my PC the Vector.IsHardwareAccelerated is true and the Vector<int>.Count is 8. Initially a Vector<int> is filled with the values from 1 to 8. Then in each step all these values are incremented by 8 with a single += operation, and the incremented vector is copied to the next section of the target array. Finally the last few slots in the array that have not been filled by the vector (because the array Length might not be divisible by 8), are filled with a simple for loop:
/// <summary>
/// Fills an array of integers with incremented values, starting from the 'startValue'.
/// </summary>
public static void FillIncremental(int[] array, int startValue = 0)
{
ArgumentNullException.ThrowIfNull(array);
if (array.Length > 0 && startValue > (Int32.MaxValue - array.Length) + 1)
throw new ArgumentOutOfRangeException(nameof(startValue));
static void FillSimple(int[] array, int index, int length, int valueOffset)
{
int endIndex = index + length;
for (int i = index, j = index + valueOffset; i < endIndex; i++, j++)
array[i] = j;
}
if (!Vector.IsHardwareAccelerated || array.Length < Vector<int>.Count)
{
FillSimple(array, 0, array.Length, startValue);
return;
}
FillSimple(array, 0, Vector<int>.Count, startValue);
Vector<int> vector = new(array);
Vector<int> step = new(Vector<int>.Count);
int endIndex = array.Length - Vector<int>.Count + 1;
int i;
for (i = Vector<int>.Count; i < endIndex; i += Vector<int>.Count)
{
vector += step;
vector.CopyTo(array, i);
}
FillSimple(array, i, array.Length - i, startValue);
}
Usage example:
int n = 150_000;
int[] myArray = new int[n];
FillIncremental(myArray, 1);
In my PC the FillIncremental method is about 4 times faster than filling the array with a simple for loop (online benchmark).
I am not overly familiar with vectors, so it might be possible to optimize further the above approach.
Update: Enigmativity mentioned in the comments that the simple int[] myArray = Enumerable.Range(1, n).ToArray() is actually faster than the above vectorized implementation. My own benchmark confirms this observation. Currently I have no idea why the Enumerable.Range is so fast. According to the source code is should perform similarly to the FillSimple above, so it should be around 3 times slower (taking into account the constant time of instantiating the array). It's around 15% faster instead (on .NET 7, .NET 6 and .NET 5).