I want my live activity to update the seconds, but if the app is closed, the live activity doesn't update anymore:
I have seen live activities update seconds before, but it doesn't work for me.
Here is my code for my SwiftUI Button:
Button(
    action: {
        if isActivityGoing == false {
            let backgroundUIColor = UIColor(backgroundColor)
            
            var backgroundR: CGFloat = 0
            var backgroundG: CGFloat = 0
            var backgroundB: CGFloat = 0
            var backgroundAlpha: CGFloat = 0
            
            backgroundUIColor.getRed(&backgroundR, green: &backgroundG, blue: &backgroundB, alpha: &backgroundAlpha)
            
            let backgroundColorTable: [String: Double] = ["R": backgroundR, "G": backgroundG, "B": backgroundB]
            
            let textUIColor = UIColor(textColor)
            var textR: CGFloat = 0
            var textG: CGFloat = 0
            var textB: CGFloat = 0
            var textAlpha: CGFloat = 0
            
            textUIColor.getRed(&textR, green: &textG, blue: &textB, alpha: &textAlpha)
            
            let textColorTable: [String: Double] = ["R": textR, "G": textG, "B": textG]
            
            let activityAttributes = Seconds_Attributes(
                backgroundColor: backgroundColorTable,
                textColor: textColorTable
            )
            
            let timeSeconds: Int = Calendar.current.component(.second, from: Date())
            
            let contentState = Seconds_Attributes.ContentState(seconds: timeSeconds)
            
            let activityContent = ActivityContent(
                state: contentState,
                staleDate: Calendar.current.date(byAdding: .hour, value: 24, to: Date())!)
            
            do {
                activity = try Activity.request(
                    attributes: activityAttributes,
                    content: activityContent)
                isActivityGoing = true
            } catch (let error) {
                print("Error occured: \(error.localizedDescription)")
                isActivityGoing = false
            }
            
            Task(priority: TaskPriority.background) {
                while isActivityGoing == true {
                    sleep(1)
                    
                    let updatedContent = Seconds_Attributes.TimeSeconds(seconds: Calendar.current.component(.second, from: Date()))
                    
                    let activityContent = ActivityContent(
                        state: updatedContent,
                        staleDate: Calendar.current.date(byAdding: .hour, value: 24, to: Date())!)
                    
                    await activity?.update(activityContent)
                }
            }
            
        } else {
            let finalContent = ActivityContent(state: Seconds_Attributes.ContentState(seconds: 0), staleDate: nil)
            Task {
                await activity?.end(finalContent, dismissalPolicy: .immediate)
                isActivityGoing = false
            }
        }
    },
I have tried setting the priority to background for the task, but that doesn't seem to work.
I am expecting the live activity to update every time the second of the time changes.
