I have a class hierarchy where I want to introduce a method template that would behave like if it was virtual. For example a simple hierarchy:
class A {
  virtual ~A() {}
  template<typename T>
  void method(T &t) {}
};
class B : public A {
  template<typename T>
  void method(T &t) {}
};
Then I create object B:
A *a = new B();
I know I can get the type stored in a by typeid(a). How can I call the correct B::method dynamically when I know the type? I could probably have a condition like: 
if(typeid(*a)==typeid(B))
    static_cast<B*>(a)->method(params);
But I would like to avoid having conditions like that. I was thinking about creating a std::map with typeid as a key, but what would I put as a value?
 
     
     
     
     
     
    