I'm using LeakCanary and it found a memory leak in ConnectivityManager. I've never used ConnectivityManager before and it's not in my project from anything that I wrote. I'm assuming maybe a 3rd party library is using it.
How can I fix this?
┬───
│ GC Root: System class
│
├─ android.net.ConnectivityManager class
│    Leaking: NO (a class is never leaking)
│    ↓ static ConnectivityManager.sCallbackHandler
│                                 ~~~~~~~~~~~~~~~~
├─ android.net.ConnectivityManager$CallbackHandler instance
│    Leaking: UNKNOWN
│    Retaining 32 B in 1 objects
│    ↓ ConnectivityManager$CallbackHandler.this$0
│                                          ~~~~~~
├─ android.net.ConnectivityManager instance
│    Leaking: UNKNOWN
│    Retaining 516.0 kB in 8048 objects
│    mContext instance of com.company.appname.MainActivity with mDestroyed =
│    true
│    ↓ ConnectivityManager.mContext
│                          ~~~~~~~~
╰→ com.company.appname.MainActivity instance
     Leaking: YES (ObjectWatcher was watching this because com.company.
     appname.MainActivity received Activity#onDestroy() callback and
     Activity#mDestroyed is true)
     Retaining 515.9 kB in 8043 objects
     key = fb405ad1-a78b-4e8f-8d09-c1b937e1462c
     watchDurationMillis = 8341
     retainedDurationMillis = 3230
     mApplication instance of android.app.Application
     mBase instance of androidx.appcompat.view.ContextThemeWrapper

 
     
    