I'm coming from a C# background where I would write a class and constructor like this:
public class Grunt : GameObject
{
    public Grunt()
        : base()
    {
         // do stuff
    }
}
How do I write the constructors inheritance in C++? In both the header and the source. I know you don't have the 'base' keyword to work with, but otherwise is the syntax the same?
 
     
     
     
     
    