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UPDATE: After several days googling and experiments, I have found the answers for most of those dumb questions. See the answers I submitted.
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What is the responsibility of Android Window?
Here are some questions:
- Is it responsible for collecting and dispatching the input?
- What is the relationship between the view and window? Same as the relationship between surface and window in DFB?
- What is the relationship between an activity and window? Will each Activity has a window?
- Is it possible to create a window from application ? And when it is necessary?
- Does Android support multi-window?
EDIT: Add more questions:
- What is responsibilities of various class , such as Window, View, Canvas, Surface and how they collaborate with each other? 
- How many windows usually an Activity have? 
3.Will all the views in one Activity will be attached to Window? What does attach mean?
- Every window have surface? Every Canvas has surface? 
- View is responsible for focus/keyEvent/ manager, while Cavus is only responsible for "drawing" operation. 
- WindowManager is responsible for Window stacking? How that is related with SurfaceFlinger? 
- View doesn't own a Surface , the Window the view contained owns? 
- The View draw itself using canvas got by calling surface.lockCanvas(). 
- When onDraw(Canvas) will be called? How & who pass the canvas parameters? 
- Does Canvas has size? Will Window's surface always be full screen? 
EDIT again:
After watching this wonderful presentatin provided by Romain Guy http://www.youtube.com/watch?v=duefsFTJXzc&feature=feedwll&list=WL , several questions are resolved and add several more :)
- Will every Activity has one ViewRoot and thus one Window?
- Is there any need to create a window explictly? and Will the surface for the window always be full screen?
- Will status bar be in another Window?
- What is the size of the surface? Will that always be full screen?
 
     
     
     
    
 
     
    