// edited by Neil Butterworth to conserve vertical space
#include <stdio.h>
struct A;
struct B;
A& GetAInstance();
B& GetBInstance();
struct A {  
    A() {
        printf( "A\n" );
    }
    ~A() {
        printf( "~A\n" );
        B& b = GetBInstance();
    }
};
struct B {
    B() {
        printf( "B\n" );
    }
    ~B() {
        printf( "~B\n" );
        A& a = GetAInstance();
    }
}; 
A& GetAInstance() {
    static A a;
    return a;
}
B& GetBInstance() {
    static B b;
    return b;
}
int main( ) {
    A a;
}
Consider the above scenario. I would expect this to result in an infinite reference loop resulting in the program being unable to exit from static de-initialization, but the program ran just fine with the following printout:
  A
  ~A
  B
  ~B
  A
  ~A
Which was unexpected.
How does a compiler deal with this situation? What algorithms does it use to resolve the infinite recursion? Or have I misunderstood something fundamental? Is this, somewhere in the standard, defined as undefined?