Visual C++, Microsoft Visual Studio 2010 Express:
Access from this malloc works:
float* block  = (float *)_aligned_malloc(32 * sizeof(float), CACHE_ALIGNMENT);
block[0] = (float)30;  // I work fine.
But when it is inside this class, it does not work:
class Test
{
    private:
        //static const int numberOfElements = 1024;
    public:
        float* block1;
        float* block2;
    // Constructor
        Test::Test(int nElements)
        {
            float* block1 = (float *)_aligned_malloc(nElements * sizeof(float), CACHE_ALIGNMENT);
            float* block2 = (float *)_aligned_malloc(nElements * sizeof(float), CACHE_ALIGNMENT);
        }
    // Destructor
        Test::~Test(void) 
        {
            _aligned_free(block1);
            _aligned_free(block2);
        }
};
...
Test testClass = Test(32); 
testClass.block1[0] = (float)30;  // Access violation!
...
Or if declared as a pointer, the same thing (this is how I first tried it):
Test* testClass = new Test(32);
testClass.block1[0] = (float)30;  // Access violation!
What am I doing wrong in terms of accessing the values when the float* is define inside a class? Is the problem something else?
 
     
     
    