To reiterate, it does depend on context. In an non-ARC situation:
@property (nonatomic, copy) NSMutableArray *myArray
@property (nonatomic, copy) NSString *myString
@property (nonatomic, retain) UIColor *myColor
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) int myInt
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) BOOL myBOOL
The copy on myArray is to prevent modification by another "owner" of the object you set. In an ARC project, things change a bit:
@property (nonatomic, copy) NSMutableArray *myArray
@property (nonatomic, copy) NSString *myString
@property (nonatomic, strong) UIColor *myColor
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) int myInt
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) BOOL myBOOL
The change is primarily to myColor in your situation. You wouldn't use retain as you aren't managing reference counting directly. The strong keyword is a way of asserting "ownership" of the property and similar to retain. An additional keyword is also provided, weak, that would typically be used in place of assign for object types. Apple's common example of a weak property is for delegates. I'd recommend going through the Transitioning to ARC Release Notes in addition to the Memory Management Guide a time or two as there is more nuance than can easily be covered in an SO post.