According to IEEE 754-2008 there are
There are three binary floating-point basic formats (which can be encoded using 32, 64 or 128 bits) and two decimal floating-point basic formats (which can be encoded using 64 or 128 bits).
This chart is under it. In C++ I believe float and double are single and double precision (binary32 and binary64).
Name        Common name         Base  Digits E min  E max   Digits  E max
binary32    Single precision    2     23+1   −126   +127    7.22    38.23
binary64    Double precision    2     52+1   −1022  +1023   15.95   307.95
binary128   Quadruple precision 2     112+1  -16382 +16383  34.02   4931.77
decimal32                       10    7      −95    +96     7       96
decimal64                       10    16     −383   +384    16      384
decimal128                      10    34     −6143  +6144   34      6144
What class/struct may I use for decimalX and is there something I can use for binary128? Are these classes/structs standard or nonstandard?