I needed to check for mission control being active and ended up with an approach along the lines of Ken's answer.
Sharing is caring so here is the smallest sensible complete code that worked for me: (Swift 5)
import Foundation
import AppKit
let dockPid = NSRunningApplication.runningApplications(withBundleIdentifier: "com.apple.dock").first?.processIdentifier
var eventTargetPid: Int32?
let eventTap = CGEvent.tapCreate(
tap: .cgAnnotatedSessionEventTap,
place: .headInsertEventTap,
options: .listenOnly,
eventsOfInterest: CGEventMask(
(1 << CGEventType.mouseMoved.rawValue)
| (1 << CGEventType.keyDown.rawValue)
),
callback: { (tapProxy, type, event, _:UnsafeMutableRawPointer?) -> Unmanaged<CGEvent>? in
// Now, each time the mouse moves this var will receive the event's target pid
eventTargetPid = Int32(event.getIntegerValueField(.eventTargetUnixProcessID))
return nil
},
userInfo: nil
)!
// Add the event tap to our runloop
CFRunLoopAddSource(
CFRunLoopGetCurrent(),
CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0),
.commonModes
)
let periodSeconds = 1.0
// Add a timer for periodic checking
CFRunLoopAddTimer(CFRunLoopGetCurrent(), CFRunLoopTimerCreateWithHandler(
kCFAllocatorDefault,
CFAbsoluteTimeGetCurrent() + periodSeconds, periodSeconds, 0, 0,
{ timer in
guard eventTargetPid != dockPid else {
print("Dock")
return
}
print("Not dock")
// Do things. This code will not run if the dock is getting events, which seems to always be the case if mission control or command switcher are active
}), .commonModes)
CFRunLoopRun()
This simply checks whether the dock was the one to receive the last event of interest (here that includes mouse movement and key-downs).
It covers most cases, but will report the wrong value between the command switcher or mission-control hiding and the first event being sent to a non-dock app. This is fine in my use-case but could be an issue for other ones.
Also, of course, when the dock at the bottom is active, this will detect that too.