I want to develop a complex game with possibly thousands of functions and database calls.
I am wondering if it's really necessary to do my database queries in async. Its a pain to code, and all of my functions will need to use callbacks instead of the clean return method. Is this a normal approach?
Are coding these calls in async really that much faster, considering a MySQL database processes a single query at a time?
 
     
     
     
     
     
     
    