I have created a scene in the blender 3D view and would like to position the camera so that all the objects are visible (for instance by pressing the Home key and then pressing CTRL-ALT-Keypad0 to position the camera so that it looks at the current view, and then pressing SHIFT-F to activate fly view to adjust the distance to the object).
However I find that when I zoom out too much the objects are not visible to the camera although they fall out of the far clipping plane. How do I adjust the far clipping plane to make it farther away so that I can take a picture of all of the objects in the scene and render them?
(an alternative would be resizing all of the objects to make them smaller so that they fit in the clipping area but I would rather understand and be able to adjust the clipping area of the camera so that it contains all the objects I am interested in rendering).