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I'm trying to recreate real cities in a video game in a 1:1 scale and it's quite tedious to get every proportion right (let's say it's close to impossible).

So I've come up with an idea but I really don't know how to make it happen. I think this is the right SE to ask (if I'm mistaken I will delete my question).

Let's say I have this google map screenshot : enter image description here

And this is my game in windowed mode : enter image description here

Is there any way to render the google map screenshot as a low opacity window, while letting me have full control of my windowed mode game with constant input ? So I could use it as a tracing paper and easily reproduce real life dimensions

2 Answers2

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You can use e.g. Dexpot, a virtual desktop manager for Windows which is "free for private use only" to render any program window translucent by right clicking on the title bar (or on the task bar entry):

enter image description here

In my example it's MS Paint, in your case it's your game's map editor. Then you can place this program in front of any other program and use it just like a real tracing paper:

enter image description here

mpy
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Cities Skyline height map generator: http://www.skylinescity.com/2015/03/height-map-creation-tool-for-creating-real-world-location-maps

mrmre
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