override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
    let touchesSet = touches as NSSet
    let touch = touchesSet.anyObject() as? UITouch
    let location = touch?.location(in: self.view)
    if touch!.view == bee1 {
        bee1?.center = location!
    } else if touch!.view == bee2 {
        bee2?.center = location!
    }
}
I need code this game for iOS, using Swift; but I don't know how to apply touches to images, using Swift. My attempts thus far have failed; touch!.view != image

 
     
     
    