onDraw is an event that is used in multiple languages/frameworks to notify the application that something needs to be (re)drawn.
onDraw is an event that is used in multiple languages/frameworks to notify the application that something needs to be (re)drawn.
The exact implementation and usage is depending on the framework implementation
Examples are:
android protected void onDraw (Canvas canvas) in the View class- mfc virtual void OnDraw(CDC* pDC) in the CView class